{"id":25219,"date":"2018-06-18T15:24:29","date_gmt":"2018-06-18T19:24:29","guid":{"rendered":"https:\/\/college.unc.edu\/?p=25219"},"modified":"2024-07-02T16:55:47","modified_gmt":"2024-07-02T16:55:47","slug":"brain-vr","status":"publish","type":"post","link":"https:\/\/collegearchive.unc.edu\/?p=25219","title":{"rendered":"Mind games: The emerging brain-powered possibilities of AR and VR"},"content":{"rendered":"<p><em>UNC computer science students invent way to control a video game with brain waves<\/em><\/p>\n<figure id=\"attachment_25220\" aria-describedby=\"caption-attachment-25220\" style=\"width: 300px\" class=\"wp-caption alignright\"><img loading=\"lazy\" decoding=\"async\" class=\"size-medium wp-image-25220\" src=\"https:\/\/collegearchive.unc.edu\/wp-content\/uploads\/sites\/21\/2024\/07\/unc-innovation-showcase-brain-vr.jpg\" alt=\"UNC student Grady Hale (right) demos the Brain VR technology at the 2018 UNC Innovation Showcase.\" width=\"300\" height=\"200\" \/><figcaption id=\"caption-attachment-25220\" class=\"wp-caption-text\">UNC student Grady Hale (right) demos the Brain VR technology at the 2018 UNC Innovation Showcase.<\/figcaption><\/figure>\n<p>Most people you pass on the street have a general understanding of augmented reality\/virtual reality (AR\/VR). But a team of undergrads at the University of North Carolina at Chapel Hill, led by Brian Moynihan of the UNC Health Sciences Library, are not only creating a new way of thinking about these technologies, but exploring new possibilities for thinking with them.<\/p>\n<p>The students and Moynihan developed the Brain VR project, which combines electroencephalogram (EEG) data with AR\/VR and allows users to control a video game using only their minds. Users train the system by thinking \u201cup\u201d or \u201cdown,\u201d enabling them to fly across a virtual landscape using only their thoughts. While many people are familiar with the capabilities of AR\/VR, Moynihan wanted to bring this technology into the classroom to challenge students to explore different possibilities for how the technology could be used.<\/p>\n<section class=\"elementor-element elementor-element-41a3dda elementor-section-boxed elementor-section-height-default elementor-section-height-default elementor-section elementor-top-section\">\n<div class=\"elementor-container elementor-column-gap-default\">\n<div class=\"elementor-row\">\n<div class=\"elementor-element elementor-element-d024269 elementor-column elementor-col-100 elementor-top-column\">\n<div class=\"elementor-column-wrap elementor-element-populated\">\n<div class=\"elementor-widget-wrap\">\n<div class=\"elementor-element elementor-element-7a5a6e5 elementor-widget elementor-widget-text-editor\">\n<div class=\"elementor-widget-container\">\n<div class=\"elementor-text-editor elementor-clearfix\">\n<p>\u201cI\u2019m interested in how we use technology to improve health, particularly with wearable devices that incorporate biofeedback,\u201d says Moynihan, Head of Health Technology and Informatics at the UNC Health Sciences Library. \u201cOne tool is the EEG monitor, which uses four points on the head to capture brain wave data. I wanted the students to figure out how to control the game using just two states, thinking up and thinking down.\u201d<\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/section>\n<section class=\"elementor-element elementor-element-f21994a elementor-section-boxed elementor-section-height-default elementor-section-height-default elementor-section elementor-top-section\">\n<div class=\"elementor-container elementor-column-gap-default\">\n<div class=\"elementor-row\">\n<div class=\"elementor-element elementor-element-1346f97 elementor-column elementor-col-100 elementor-top-column\">\n<div class=\"elementor-column-wrap elementor-element-populated\">\n<div class=\"elementor-widget-wrap\">\n<div class=\"elementor-element elementor-element-c779f5d elementor-widget elementor-widget-text-editor\">\n<div class=\"elementor-widget-container\">\n<div class=\"elementor-text-editor elementor-clearfix\">\n<p>The Brain VR student team included Carolina undergrads Jonathan Monroe, Mark Molinaro, Ronald Ding, and Grady Hale.<\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/section>\n<section class=\"elementor-element elementor-element-19672ba elementor-section-boxed elementor-section-height-default elementor-section-height-default elementor-section elementor-top-section\">\n<div class=\"elementor-container elementor-column-gap-default\">\n<div class=\"elementor-row\">\n<div class=\"elementor-element elementor-element-0524203 elementor-column elementor-col-100 elementor-top-column\">\n<div class=\"elementor-column-wrap elementor-element-populated\">\n<div class=\"elementor-widget-wrap\">\n<div class=\"elementor-element elementor-element-0620ef5 elementor-widget elementor-widget-text-editor\">\n<div class=\"elementor-widget-container\">\n<div class=\"elementor-text-editor elementor-clearfix\">\n<p>\u201cThe students had to do a lot of groundbreaking work over the semester to make the Brain VR project come together,\u201d says Moynihan. \u201cFrom pulling and figuring out the data from the EEG headbands, to translating that data into code to make it work in a virtual reality environment.\u201d<\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/section>\n<section class=\"elementor-element elementor-element-jw7bxg5 elementor-section-boxed elementor-section-height-default elementor-section-height-default elementor-section elementor-top-section\">\n<div class=\"elementor-container elementor-column-gap-default\">\n<div class=\"elementor-row\">\n<div class=\"elementor-element elementor-element-tfh2sjp elementor-column elementor-col-100 elementor-top-column\">\n<div class=\"elementor-column-wrap elementor-element-populated\">\n<div class=\"elementor-widget-wrap\">\n<div class=\"elementor-element elementor-element-gk4w2m7 elementor-widget elementor-widget-text-editor\">\n<div class=\"elementor-widget-container\">\n<div class=\"elementor-text-editor elementor-clearfix\">\n<p>As the students worked to translate and apply data collected from the headbands, they faced a daunting task. EEG data can be very \u201cnoisy\u201d to work with, especially when it comes to VR. Many times, more noise than signal is produced. In a laboratory setting, users can sit, relax and read while EEG data is pulled. In VR, users are getting up and moving around, which can affect the data.<\/p>\n<section class=\"elementor-element elementor-element-702e9bc elementor-section-boxed elementor-section-height-default elementor-section-height-default elementor-section elementor-top-section\">\n<div class=\"elementor-container elementor-column-gap-default\">\n<div class=\"elementor-row\">\n<div class=\"elementor-element elementor-element-17dffff elementor-column elementor-col-50 elementor-top-column\">\n<div class=\"elementor-column-wrap elementor-element-populated\">\n<div class=\"elementor-widget-wrap\">\n<div class=\"elementor-element elementor-element-f973c37 elementor-widget elementor-widget-text-editor\">\n<div class=\"elementor-widget-container\">\n<div class=\"elementor-text-editor elementor-clearfix\">\n<p>\u201cThe student team had to be innovative in how they extracted the data that was needed,\u201d says Moynihan. \u201cSo, they wrote code to help with finding that specific data, filter out the noise, and then creating the outputs that were needed into VR.\u201d<\/p>\n<p>The Brain VR project even allows users to relax by a campfire under a starry night and keep the campfire under control using their brain waves. It also offers a 3D representation of a brain in VR where users can walk around the brain to see live brainwaves being emitted based on their EEG data<\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/section>\n<section class=\"elementor-element elementor-element-9481781 elementor-section-boxed elementor-section-height-default elementor-section-height-default elementor-section elementor-top-section\">\n<div class=\"elementor-container elementor-column-gap-default\">\n<div class=\"elementor-row\">\n<div class=\"elementor-element elementor-element-4760914 elementor-column elementor-col-100 elementor-top-column\">\n<div class=\"elementor-column-wrap elementor-element-populated\">\n<div class=\"elementor-widget-wrap\">\n<div class=\"elementor-element elementor-element-a5292ca elementor-widget elementor-widget-text-editor\">\n<div class=\"elementor-widget-container\">\n<div class=\"elementor-text-editor elementor-clearfix\">\n<p>\u201cInnovation is not just purely academic,\u201d says Moynihan. \u201cNot only did the students write the code to drive this novel technology, they made their work open source so that others can use it to build upon, tweaking it as needed for their individual projects. In fact, the code has already been used by other Carolina students to create serious games.\u201d<\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/section>\n<section class=\"elementor-element elementor-element-f0a2fa3 elementor-section-boxed elementor-section-height-default elementor-section-height-default elementor-section elementor-top-section\">\n<div class=\"elementor-container elementor-column-gap-default\">\n<div class=\"elementor-row\">\n<div class=\"elementor-element elementor-element-92227fa elementor-column elementor-col-100 elementor-top-column\">\n<div class=\"elementor-column-wrap elementor-element-populated\">\n<div class=\"elementor-widget-wrap\">\n<div class=\"elementor-element elementor-element-aa83857 elementor-widget elementor-widget-text-editor\">\n<div class=\"elementor-widget-container\">\n<div class=\"elementor-text-editor elementor-clearfix\">\n<p>As the Brain VR project came together, Moynihan and Monroe wanted to share the project with the wider public as an example of innovation taking place at UNC. With support from <a href=\"http:\/\/innovate.unc.edu\/\">Innovate Carolina<\/a>, Brain VR was able to participate in the Triangle Sci-Tech Expo at the North Carolina Museum of Natural Sciences in Raleigh, which attracted more than 5,000 visitors from across the region.<\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/section>\n<section class=\"elementor-element elementor-element-8uwwcol elementor-section-boxed elementor-section-height-default elementor-section-height-default elementor-section elementor-top-section\">\n<div class=\"elementor-container elementor-column-gap-default\">\n<div class=\"elementor-row\">\n<div class=\"elementor-element elementor-element-u8mt640 elementor-column elementor-col-100 elementor-top-column\">\n<div class=\"elementor-column-wrap elementor-element-populated\">\n<div class=\"elementor-widget-wrap\">\n<div class=\"elementor-element elementor-element-1hq891k elementor-widget elementor-widget-text-editor\">\n<div class=\"elementor-widget-container\">\n<div class=\"elementor-text-editor elementor-clearfix\">\n<p>\u201cWhat is notable about that event is that people from all walks of life attended \u2013 from computer scientists in Research Triangle Park to elementary school kids \u2013 everyone was excited to experience VR,\u201d says Moynihan.<\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/section>\n<section class=\"elementor-element elementor-element-fe4661f elementor-section-boxed elementor-section-height-default elementor-section-height-default elementor-section elementor-top-section\">\n<div class=\"elementor-container elementor-column-gap-default\">\n<div class=\"elementor-row\">\n<div class=\"elementor-element elementor-element-07db05f elementor-column elementor-col-100 elementor-top-column\">\n<div class=\"elementor-column-wrap elementor-element-populated\">\n<div class=\"elementor-widget-wrap\">\n<div class=\"elementor-element elementor-element-0db2769 elementor-widget elementor-widget-text-editor\">\n<div class=\"elementor-widget-container\">\n<div class=\"elementor-text-editor elementor-clearfix\">\n<p>Arriving early and staying well past the end of the event, Moynihan and Monroe were peppered with questions from curious visitors. The event gave them the opportunity to share their excitement about AR\/VR as well as expose people of all ages to the cutting-edge research and innovation happening at Carolina.<\/p>\n<section class=\"elementor-element elementor-element-09d8433 elementor-section-boxed elementor-section-height-default elementor-section-height-default elementor-section elementor-top-section\">\n<div class=\"elementor-container elementor-column-gap-default\">\n<div class=\"elementor-row\">\n<div class=\"elementor-element elementor-element-a794a0f elementor-column elementor-col-100 elementor-top-column\">\n<div class=\"elementor-column-wrap elementor-element-populated\">\n<div class=\"elementor-widget-wrap\">\n<div class=\"elementor-element elementor-element-404acb6 elementor-widget elementor-widget-text-editor\">\n<div class=\"elementor-widget-container\">\n<div class=\"elementor-text-editor elementor-clearfix\">\n<p>To collect and capture brain wave data needed throughout the project, the students worked with the <a href=\"http:\/\/www.choosemuse.com\/\">Muse brain sensing headband<\/a>. The headband is mostly used for meditation. However, Moynihan realized data captured could be used for research as well. Serving a crucial role in the project, the UNC Health Sciences Library provided the students with the Muse headbands as well as guidance and advice throughout the process. \u201cThe library is an interdisciplinary connector,\u201d says Moynihan. \u201cIt was a constant partnership throughout the Brain VR project.\u201d<\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/section>\n<section class=\"elementor-element elementor-element-1c51fc0 elementor-section-boxed elementor-section-height-default elementor-section-height-default elementor-section elementor-top-section\">\n<div class=\"elementor-container elementor-column-gap-default\">\n<div class=\"elementor-row\">\n<div class=\"elementor-element elementor-element-3247a04 elementor-column elementor-col-100 elementor-top-column\">\n<div class=\"elementor-column-wrap elementor-element-populated\">\n<div class=\"elementor-widget-wrap\">\n<div class=\"elementor-element elementor-element-12730b7 elementor-widget elementor-widget-text-editor\">\n<div class=\"elementor-widget-container\">\n<div class=\"elementor-text-editor elementor-clearfix\">\n<p>The <a href=\"http:\/\/hsl.lib.unc.edu\">UNC Health Sciences Library<\/a> loans devices to students, faculty and staff, including activity trackers, sleep trackers, and motion control devices. For example, if a doctor with UNC Hospitals wants to learn how their patients are using a Fitbit, the doctor can check out a Fitbit to become more familiar with the technology and consider how to improve care for their patients.<\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/section>\n<section class=\"elementor-element elementor-element-0007348 elementor-section-boxed elementor-section-height-default elementor-section-height-default elementor-section elementor-top-section\">\n<div class=\"elementor-container elementor-column-gap-default\">\n<div class=\"elementor-row\">\n<div class=\"elementor-element elementor-element-586359f elementor-column elementor-col-100 elementor-top-column\">\n<div class=\"elementor-column-wrap elementor-element-populated\">\n<div class=\"elementor-widget-wrap\">\n<div class=\"elementor-element elementor-element-24e3d45 elementor-widget elementor-widget-text-editor\">\n<div class=\"elementor-widget-container\">\n<div class=\"elementor-text-editor elementor-clearfix\">\n<p>Moynihan is hoping to build upon concepts from the Brain VR project. \u201cIf you can distinguish between those two brain states of moving up and moving down, you can do anything,\u201d says Moynihan. \u201cWouldn\u2019t it be great to control items in your home such as changing your TV channel just using your brainwaves? It also allows for more serious applications, like giving a paralyzed person the ability to communicate.\u201d<\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/section>\n<section class=\"elementor-element elementor-element-6860035 elementor-section-boxed elementor-section-height-default elementor-section-height-default elementor-section elementor-top-section\">\n<div class=\"elementor-container elementor-column-gap-default\">\n<div class=\"elementor-row\">\n<div class=\"elementor-element elementor-element-45a0752 elementor-column elementor-col-100 elementor-top-column\">\n<div class=\"elementor-column-wrap elementor-element-populated\">\n<div class=\"elementor-widget-wrap\">\n<div class=\"elementor-element elementor-element-84ee25f elementor-widget elementor-widget-text-editor\">\n<div class=\"elementor-widget-container\">\n<div class=\"elementor-text-editor elementor-clearfix\">\n<p>To foster faculty, student and staff interest in AR\/VR, Moynihan has created a campus <a href=\"http:\/\/arvr.web.unc.edu\">AR\/VR Interest Group<\/a> for research and curricular applications of VR. The informal interest group works to promote innovative teaching and learning, research, training, clinical care and entrepreneurship through the use of immersive technologies.<\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/section>\n<section class=\"elementor-element elementor-element-cf4c87d elementor-section-boxed elementor-section-height-default elementor-section-height-default elementor-section elementor-top-section\">\n<div class=\"elementor-container elementor-column-gap-default\">\n<div class=\"elementor-row\">\n<div class=\"elementor-element elementor-element-736396a elementor-column elementor-col-100 elementor-top-column\">\n<div class=\"elementor-column-wrap elementor-element-populated\">\n<div class=\"elementor-widget-wrap\">\n<div class=\"elementor-element elementor-element-df66db0 elementor-widget elementor-widget-text-editor\">\n<div class=\"elementor-widget-container\">\n<div class=\"elementor-text-editor elementor-clearfix\">\n<p><strong>For more information about the project as well as to access the open source code, visit the Brain VR <a href=\"http:\/\/mindinstinctive.web.unc.edu\">website<\/a>.<\/strong><\/p>\n<p><a href=\"https:\/\/youtu.be\/PldL8Y_fG7w\"><strong>Watch a brain VR demo video.<\/strong><\/a><\/p>\n<p><em>Story courtesy of Innovate Carolina<\/em><\/p>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/section>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/section>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/div>\n<\/section>\n","protected":false},"excerpt":{"rendered":"<p>Most people you pass on the street have a general understanding of augmented reality\/virtual reality (AR\/VR). But a team of computer science students at UNC-Chapel Hill, led by Brian Moynihan of the UNC Health Sciences Library, are not only creating a new way of thinking about these technologies, but exploring new possibilities for thinking with them.<\/p>\n","protected":false},"author":4,"featured_media":25220,"comment_status":"closed","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"_monsterinsights_skip_tracking":false,"_monsterinsights_sitenote_active":false,"_monsterinsights_sitenote_note":"","_monsterinsights_sitenote_category":0,"site-sidebar-layout":"default","site-content-layout":"","ast-site-content-layout":"default","site-content-style":"default","site-sidebar-style":"default","ast-global-header-display":"","ast-banner-title-visibility":"","ast-main-header-display":"","ast-hfb-above-header-display":"","ast-hfb-below-header-display":"","ast-hfb-mobile-header-display":"","site-post-title":"","ast-breadcrumbs-content":"","ast-featured-img":"","footer-sml-layout":"","ast-disable-related-posts":"","theme-transparent-header-meta":"","adv-header-id-meta":"","stick-header-meta":"","header-above-stick-meta":"","header-main-stick-meta":"","header-below-stick-meta":"","astra-migrate-meta-layouts":"default","ast-page-background-enabled":"default","ast-page-background-meta":{"desktop":{"background-color":"var(--ast-global-color-4)","background-image":"","background-repeat":"repeat","background-position":"center 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